M:tG card similarity search
3G · Creature — Human Werewolf
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Stormblood Berserker | 1R | Creature — Human Berserker | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.) 1/1 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
Disciple of Law | 1W | Creature — Human Cleric | Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) 1/2 |
Gryff Rider | 2W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1 |
Coalition Skyknight | 3W | Creature — Human Knight | Flying Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 2/2 |
Ardenvale Tactician | 1WW | Creature — Human Knight | Flying 2/3 |
Akroma's Devoted | 3W | Creature — Human Cleric | Cleric creatures have vigilance. 2/4 |
Yotian Medic | 2W | Creature — Human Cleric Soldier | Lifelink 1/4 |