M:tG card similarity search
3G · Creature — Human Werewolf
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Elite Inquisitor | WW | Creature — Human Soldier | First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2 |
Pious Warrior | 3W | Creature — Human Rebel Warrior | Whenever Pious Warrior is dealt combat damage, you gain that much life. 2/3 |
Sparkmage Apprentice | 1R | Creature — Human Wizard | When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target. 1/1 |
Brutal Cathar | 2W | Creature — Human Soldier Werewolf | When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
Cloud Pirates | U | Creature — Human Pirate | Flying Cloud Pirates can block only creatures with flying. 1/1 |
Rishadan Airship | 2U | Creature — Human Pirate | Flying Rishadan Airship can block only creatures with flying. 3/1 |
Druid Lyrist | G | Creature — Human Druid | {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. 1/1 |
Dakmor Sorceress | 5B | Creature — Human Wizard | Dakmor Sorceress's power is equal to the number of Swamps you control. */4 |
Sphinx's Disciple | 3UU | Creature — Human Wizard | Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2 |