Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Horde of Notions

WUBRG · Legendary Creature — Elemental

Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. 5/5

Similar cards

Color identity:
NameManaTypeText
Revive 1GSorcery Return target green card from your graveyard to your hand.
Squeeze 3UEnchantment Sorcery spells cost {3} more to cast.
Leonin Arbiter 1WCreature — Cat Cleric Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. 2/2
Lurking Informant 1U/BCreature — Human Rogue ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. 1/2
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Tattermunge Witch 1R/GCreature — Goblin Shaman {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1
Gila Courser 2RCreature — Lizard Mount Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2
Thunderkin Awakener 1RCreature — Elemental Shaman Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
Soul of the Harvest 4GGCreature — Elemental Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. 6/6
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