M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Barkweave Crusher | 3G | Creature — Elemental Warrior | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 2/5 |
Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4 |
Shivan Devastator | XR | Creature — Dragon Hydra | Flying, haste Shivan Devastator enters the battlefield with X +1/+1 counters on it. 0/0 |
Akoum Warrior | 5R | Creature — Minotaur Warrior | Trample 4/5 |
Nissa's Zendikon | 3G | Enchantment — Aura | Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Nissa, Who Shakes the World | 3GG | Legendary Planeswalker — Nissa | Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. Loyalty 5 |
Wind Zendikon | U | Enchantment — Aura | Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Sickle Ripper | 1B | Creature — Elemental Warrior | Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/1 |
Smoldering Butcher | 3B | Creature — Elemental Warrior | Wither (This deals damage to creatures in the form of -1/-1 counters.) 4/2 |
Sword of Sinew and Steel | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2} |