M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Loran of the Third Path | 2W | Legendary Creature — Human Artificer | Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. 2/1 |
Instill Infection | 3B | Instant | Put a -1/-1 counter on target creature. Draw a card. |
Rock Jockey | 2R | Creature — Goblin | You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3 |
Psychic Venom | 1U | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. |
Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
Putrefaction | 4B | Enchantment | Whenever a player casts a green or white spell, that player discards a card. |
Excavating Anurid | 4G | Creature — Frog Beast | When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. 4/4 |
Scion of Halaster | 1B | Legendary Enchantment — Background | Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." |
Grazilaxx, Illithid Scholar | 1UU | Legendary Creature — Horror | Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2 |
The Dark Barony | Plane — Ulgrotha | Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. Whenever chaos ensues, each opponent discards a card. |