Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Horn of Greed

3 · Artifact

Whenever a player plays a land, that player draws a card.

Similar cards

Color identity:
NameManaTypeText
Storm Fleet Negotiator 2UCreature — Siren Pirate Flying Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2
Overburden 1UEnchantment Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
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Perennial Behemoth 5Artifact Creature — Beast You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/7
Woodland Acolyte 2WCreature — Human Cleric When Woodland Acolyte enters the battlefield, draw a card. 2/2
Arctic Wolves 3GGCreature — Wolf Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5
Clambassadors 3UCreature — Clamfolk Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. 4/4
Double Take 3UUInstant Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Shakedown Heavy 2BCreature — Ogre Warrior Menace Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat. 6/4
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