Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Horn of Valhalla

1W · Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Urborg Shambler 2BBCreature — Horror Other black creatures get -1/-1. 4/3
Cankerous Thirst 3B/GInstant If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
Steam Spitter 4GCreature — Spider Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. 1/5
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Doric, Owlbear Avenger Legendary Creature — Bird Bear Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. 6/6
Storm-Charged Slasher Creature — Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Goblin General 1RRCreature — Goblin Warrior Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1
Mad Auntie 2BCreature — Goblin Shaman Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2
Applied Aeronautics Artifact — Contraption Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
Nuclear Fallout XBBSorcery Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Page 170