M:tG card similarity search
1W · Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control. Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Squirrel Wrangler | 2GG | Creature — Human Druid | {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. 2/2 |
Dreadmaw's Ire | R | Instant | Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls." |
So Tiny | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. |
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Hunter's Edge | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. |
Aetherflame Wall | 1R | Creature — Wall | Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Aetherflame Wall gets +1/+0 until end of turn. 0/4 |
Malakir Familiar | 2B | Creature — Bat | Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1 |
Sting, the Glinting Dagger | 2 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2} |
Rift Elemental | R | Creature — Elemental | {1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. 1/1 |
Dungeon Shade | 3B | Creature — Shade Spirit | Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1 |