Card Codex

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17 May 2024: Card library updated.

Horn of the Mark

2 · Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Similar cards

Color identity:
NameManaTypeText
Diabolic Vision UBSorcery Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Sanwell, Avenger Ace 1WLegendary Creature — Human Pilot As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1
Vineshaper Prodigy 1GCreature — Elf Druid Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/2
Genesis Ultimatum GGUUURRSorcery Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
New Argive Plane — Dominaria Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
Goblin Ringleader 3RCreature — Goblin Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. 2/2
Decisions, Decisions 3USorcery Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.
Thassa's Oracle UUCreature — Merfolk Wizard When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 1/3
Machinate 1UUInstant Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
The Fourteenth Doctor R/GWULegendary Creature — Time Lord Doctor When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. 3/4
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