M:tG card similarity search
RG · Creature — Kavu
When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Darting Merfolk | 1U | Creature — Merfolk | {U}: Return Darting Merfolk to its owner's hand. 1/1 |
Hibernation | 2U | Instant | Return all green permanents to their owners' hands. |
Awoken Horror | Creature — Kraken Horror | When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. 7/8 | |
Soothing of Sméagol | 1U | Instant | Return target nontoken creature to its owner's hand. The Ring tempts you. |
Quickling | 1U | Creature — Faerie Rogue | Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/2 |
Kor Skyfisher | 1W | Creature — Kor Soldier | Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3 |
Riftwing Cloudskate | 3UU | Creature — Illusion | Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2 |
Ogre Savant | 4R | Creature — Ogre Wizard | When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2 |
Invasion of Xerex | 2WU | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. |
Marsh Crocodile | 2UB | Creature — Crocodile | When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. 4/4 |