M:tG card similarity search
4UU · Creature — Whale
Flash Ward {2} Horned Loch-Whale enters the battlefield tapped unless it's your turn. 6/6
Name | Mana | Type | Text |
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Koilos Roc | 4U | Creature — Bird | Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/3 |
Heavy Infantry | 4W | Creature — Human Soldier | When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4 |
Amulet of Vigor | 1 | Artifact | Whenever a permanent enters the battlefield tapped and under your control, untap it. |
Stitched Mangler | 2U | Creature — Zombie Horror | Stitched Mangler enters the battlefield tapped. When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/3 |
Dungeon Crawler | B | Creature — Zombie | Dungeon Crawler enters the battlefield tapped. Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. 2/1 |
Referee Squad | 2U | Creature — Homunculus | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2 |
Hidden Cataract | Land — Cave | Hidden Cataract enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | |
Hidden Courtyard | Land — Cave | Hidden Courtyard enters the battlefield tapped. {T}: Add {W}. {4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | |
Hidden Necropolis | Land — Cave | Hidden Necropolis enters the battlefield tapped. {T}: Add {B}. {4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | |
Hidden Nursery | Land — Cave | Hidden Nursery enters the battlefield tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |