Card Codex

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17 May 2024: Card library updated.

Horned Stoneseeker

1R · Creature — Lizard

Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. 2/2

Similar cards

Color identity:
NameManaTypeText
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Borrowed Time 2WEnchantment When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
Hieromancer's Cage 3WEnchantment When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
Conclave Tribunal 3WEnchantment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
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Mine Raider 2RCreature — Human Rogue Trample When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2
Jadelight Ranger 1GGCreature — Merfolk Scout Ranger When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1
Swashbuckler Extraordinaire 2RCreature — Dragon Rogue Warrior When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. 2/2
Croaking Curse 1USorcery — Adventure Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
Arterial Alchemy 2REnchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
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