Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Horobi, Death's Wail

2BB · Legendary Creature — Spirit

Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. 4/4

Similar cards

Color identity:
NameManaTypeText
Stuffed Bear 2Artifact {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
Abandoned Sarcophagus 3Artifact You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Tidehollow Strix UBArtifact Creature — Bird Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1
Baral, Chief of Compliance 1ULegendary Creature — Human Wizard Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. 1/3
Myr Reservoir 3Artifact {T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand.
Tatsumasa, the Dragon's Fang 6Legendary Artifact — Equipment Equipped creature gets +5/+5. {6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip {3}
James, Wandering Dad 2ULegendary Creature — Human Scientist {T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4
General Marhault Elsdragon 2RGLegendary Creature — Elf Warrior Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. 4/4
Kaya, Spirits' Justice 2WBLegendary Planeswalker — Kaya Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
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