M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Epicenter | 4R | Sorcery | Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard. |
| Fatigue | 1U | Sorcery | Target player skips their next draw step. |
| Font of Progress | U | Artifact | Font of Progress enters the battlefield with two oil counters on it. {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. |
| Planeswalker's Mirth | 2W | Enchantment | {3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value. |
| Ideas Unbound | UU | Sorcery — Arcane | Draw three cards. Discard three cards at the beginning of the next end step. |
| Illuminate History | 2RR | Sorcery — Lesson | Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. |
| Teferi Akosa of Zhalfir | Legendary Planeswalker — Teferi | [+1]: Draw two cards. Then discard two cards unless you discard a creature card. [−2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}." [−3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. Loyalty 4 | |
| Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |
| Sudden Reclamation | 3G | Instant | Mill four cards, then return a creature card and a land card from your graveyard to your hand. |
| Deepmuck Desperado | 2U | Creature — Homarid Mercenary | Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4 |