Card Codex

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17 May 2024: Card library updated.

Hostile Desert

· Land — Desert

{T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Bearscape 1GGEnchantment {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Dirty 2GSorcery Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)
Grafted Wargear 3Artifact — Equipment Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Urza's Tower Land — Urza's Tower {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Entourage of Trest 4GCreature — Elf Soldier When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. 4/4
Containment Construct 2Artifact Creature — Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. 2/1
Star of Extinction 5RRSorcery Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Urza's Power Plant Land — Urza's Power-Plant {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Vesuva Land You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
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