Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hostile Realm

2R · Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature can't block this turn."

Similar cards

Color identity:
NameManaTypeText
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Ocular Halo 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
Scuttling Sliver 2UCreature — Sliver Trilobite Sliver creatures you control have "{2}: Untap this creature." 2/2
Grafted Growth 2GEnchantment — Aura Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."
Squirrel Nest 1GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Mana Chains UEnchantment — Aura Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Arcane Teachings 2REnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
Resuscitate 1GInstant Until end of turn, creatures you control gain "{1}: Regenerate this creature."
Sunken Field 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
Heartseeker 4Artifact — Equipment Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Page 7