Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1 · Artifact — Equipment

Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Clinging Mists 2GInstant Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Recuperate 3WInstant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.
Guilty Conscience WEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Lord Skitter, Sewer King 2BLegendary Creature — Rat Noble Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." 3/3
Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
Zodiac Horse 3GCreature — Horse Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Bitter Downfall 3BInstant This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life.
Djinn of Infinite Deceits 4UUCreature — Djinn Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7
Dutiful Thrull WCreature — Thrull {B}: Regenerate Dutiful Thrull. 1/1
Flooded Woodlands 2UBEnchantment Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
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