Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1 · Artifact — Equipment

Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Bola Slinger 3WCreature — Cat Soldier Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, tap target artifact or creature an opponent controls. 2/2
Myconid Spore Tender 3GCreature — Fungus Infesting Spores — When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment. 4/1
Airtight Alibi 2GEnchantment — Aura Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.
Demonic Hordes 3BBBCreature — Demon {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. 5/5
Rootwater Alligator 3GCreature — Crocodile Sacrifice a Forest: Regenerate Rootwater Alligator. 3/2
Seed Spark 3WInstant Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Storm's Wrath 2RRSorcery Storm's Wrath deals 4 damage to each creature and each planeswalker.
Darksteel Colossus 11Artifact Creature — Golem Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 11/11
Leyline of Vitality 2GGEnchantment If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.
Righteous Aura 1WEnchantment {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
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