Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hoverguard Observer

2UU · Creature — Drone

Flying Hoverguard Observer can block only creatures with flying. 3/3

Similar cards

Color identity:
NameManaTypeText
Miner's Guidewing WCreature — Bird Flying, vigilance When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 1/1
Razorjaw Oni 3BCreature — Demon Spirit Black creatures can't block. 4/5
Cogwork Spy 3Artifact Creature — Bird Construct Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Flying 2/1
Mawcor 3UUCreature — Beast Flying {T}: Mawcor deals 1 damage to any target. 3/3
Aerie Mystics 4WCreature — Bird Wizard Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3
Fledgling Mawcor 3UCreature — Beast Flying {T}: Fledgling Mawcor deals 1 damage to any target. Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2
Furnace Dragon 6RRRCreature — Dragon Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. 5/5
Subjugator Angel 4WWCreature — Angel Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3
Problematic Volcano 1RRWorld Enchantment When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can't block creatures on the other side of the volcano.
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
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