M:tG card similarity search
6UU · Creature — Drone
Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. 5/6
Name | Mana | Type | Text |
---|---|---|---|
Rakalite | 6 | Artifact | {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step. |
Aeronaut Cavalry | 4W | Creature — Human Soldier | Flying When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. 3/4 |
Not Dead After All | B | Instant | Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
Minamo | Plane — Kamigawa | Whenever a player casts a spell, that player may draw a card. Whenever chaos ensues, each player may return a blue card from their graveyard to their hand. | |
Stratozeppelid | 4U | Creature — Beast | Flying Stratozeppelid can block only creatures with flying. 4/4 |
Discerning Peddler | 1R | Creature — Human Rogue | When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. 2/2 |
Disturbing Conversion | 1U | Enchantment — Aura | Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. |
Timely Hordemate | 3W | Creature — Human Warrior | Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. 3/2 |
Cloud Djinn | 5U | Creature — Djinn | Flying Cloud Djinn can block only creatures with flying. 5/4 |
Tovolar's Packleader | Creature — Werewolf | Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |