Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Howl of the Hunt

2G · Enchantment — Aura

Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.

Similar cards

Color identity:
NameManaTypeText
Mark of Fury REnchantment — Aura Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand.
Short Circuit 1UEnchantment — Aura Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
Broken Wings 2GInstant Destroy target artifact, enchantment, or creature with flying.
Return to the Earth 3GInstant Destroy target artifact, enchantment, or creature with flying.
Zuberi, Golden Feather 4WLegendary Creature — Griffin Flying Other Griffin creatures get +1/+1. 3/3
Warmonger's Chariot 2Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Sisay's Ingenuity UEnchantment — Aura Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
Artifact Ward WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
Dúnedain Blade 1WArtifact — Equipment Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Necromancer's Magemark 2BEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
Page 100