Card Codex

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17 May 2024: Card library updated.

Howl of the Hunt

2G · Enchantment — Aura

Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.

Similar cards

Color identity:
NameManaTypeText
Robe of Mirrors UEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Soulmates 2GEnchantment — Aura Enchant two creatures Enchanted creatures each get +1/+1 and have hexproof. When one of the enchanted creatures dies, destroy the other.
Soul-Strike Technique 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sigil of the Nayan Gods 1GWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.)
Freed from the Real 2UEnchantment — Aura Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.
Second Wind 2UEnchantment — Aura Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature.
Imposing Visage REnchantment — Aura Enchant creature Enchanted creature has menace. (It can't be blocked except by two or more creatures.)
Psychic Impetus 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.
Diplomatic Immunity 1UEnchantment — Aura Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.
Taste for Mayhem REnchantment — Aura Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
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