Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Howling Mine

2 · Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Similar cards

Color identity:
NameManaTypeText
Dreamstealer 2BCreature — Human Wizard Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 1/2
Fleshbag Marauder 2BCreature — Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 3/1
Lord of the Ulvenwald Creature — Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
Haunting Echoes 3BBSorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Raze to the Ground 2RSorcery This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card.
Drannith Magistrate 1WCreature — Human Wizard Your opponents can't cast spells from anywhere other than their hands. 1/3
Worthy Cause WInstant Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.
Treacherous Terrain 6RGSorcery Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Blink of an Eye 1UInstant Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Into the Roil 1UInstant Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
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