Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Howlpack Wolf

2R · Creature — Wolf

Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3

Similar cards

Color identity:
NameManaTypeText
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Mesmerizing Benthid 3UUCreature — Octopus When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion. 4/5
Radiant Solar 5WCreature — Angel Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6
Planar Void BEnchantment Whenever another card is put into a graveyard from anywhere, exile that card.
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Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Deranged Whelp 1RCreature — Wolf Menace (This creature can't be blocked except by two or more creatures.) 2/1
Tandem Lookout 2UCreature — Human Scout Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." 2/1
Tunnel RInstant Destroy target Wall. It can't be regenerated.
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