Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Howlpack Wolf

2R · Creature — Wolf

Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3

Similar cards

Color identity:
NameManaTypeText
Merfolk Sovereign 1UUCreature — Merfolk Noble Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2
Mortipede 3BCreature — Insect {2}{G}: All creatures able to block Mortipede this turn do so. 4/1
Myr Prototype 5Artifact Creature — Myr At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2
Passwall Adept 1UCreature — Human Wizard {2}{U}: Target creature can't be blocked this turn. 1/3
Gorilla Berserkers 3GGCreature — Ape Berserker Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3
Sunweb 3WCreature — Wall Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. 5/6
Vindictive Mob 4BBCreature — Human Berserker When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5
Olivia's Bloodsworn 1BCreature — Vampire Soldier Flying Olivia's Bloodsworn can't block. {R}: Target Vampire gains haste until end of turn. 2/1
Incite Hysteria 2RSorcery Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Goblin Battle Jester 3RCreature — Goblin Whenever you cast a red spell, target creature can't block this turn. 2/2
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