M:tG card similarity search
2WW · Legendary Creature — Human Soldier
Huang Zhong, Shu General can't be blocked by more than one creature. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Elvish Bard | 3GG | Creature — Elf Shaman Bard | All creatures able to block Elvish Bard do so. 2/4 |
Viper's Kiss | B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated. |
Odric, Master Tactician | 2WW | Legendary Creature — Human Soldier | First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4 |
Master of Arms | 2W | Creature — Human Soldier | First strike {1}{W}: Tap target creature blocking Master of Arms. 2/2 |
Ballista Wielder | Creature — Werewolf | {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 | |
Essence Vortex | 1UB | Instant | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. |
Descend on the Prey | Sorcery | Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able. | |
Taoist Hermit | 2G | Creature — Human Mystic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
Thalakos Sentry | 1U | Creature — Thalakos Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) 1/2 |
Flameskull | 1RR | Creature — Skeleton | Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1 |