M:tG card similarity search
2G · Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Name | Mana | Type | Text |
---|---|---|---|
Ridgeline Rager | 2R | Creature — Beast | {R}: Ridgeline Rager gets +1/+0 until end of turn. 1/2 |
Firedrinker Satyr | R | Creature — Satyr Shaman | Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. 2/1 |
Benalish Marshal | WWW | Creature — Human Knight | Other creatures you control get +1/+1. 3/3 |
Honor of the Pure | 1W | Enchantment | White creatures you control get +1/+1. |
Shields of Velis Vel | W | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. |
Colos Yearling | 2R | Creature — Goat Beast | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: Colos Yearling gets +1/+0 until end of turn. 1/1 |
Tooth Collector | 2B | Creature — Human Rogue | When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2 |
Triumph of Gerrard | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. |
Volcanic Eruption | XUUU | Sorcery | Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. |
Sprite Noble | 1UU | Creature — Faerie Noble | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. 2/2 |