M:tG card similarity search
3RW · Legendary Planeswalker — Huatli
[+2]: You gain life equal to the greatest power among creatures you control. [0]: Create a 3/3 green Dinosaur creature token with trample. [−X]: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. Loyalty 3
Name | Mana | Type | Text |
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Geist-Honored Monk | 3WW | Creature — Human Monk | Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */* |
Urban Daggertooth | 2GG | Creature — Dinosaur | Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/3 |
Part Water | XXU | Sorcery | X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.) |
Lady Caleria | 3GGWW | Legendary Creature — Elf Archer | {T}: Lady Caleria deals 3 damage to target attacking or blocking creature. 3/6 |
Sacellum Archers | 2G | Creature — Elf Archer | {R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. 2/3 |
Inspired Sphinx | 5UU | Creature — Sphinx | Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. 5/5 |
Scalestorm Summoner | 2R | Creature — Human Warlock | Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. 3/3 |
Cerebral Vortex | 1UR | Instant | Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn. |
Ogre Siegebreaker | 2BR | Creature — Ogre Berserker | {2}{B}{R}: Destroy target creature that was dealt damage this turn. 4/3 |
Open into Wonder | XUU | Sorcery | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |