M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Pirate Ship | 4U | Creature — Human Pirate | Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to any target. When you control no Islands, sacrifice Pirate Ship. 4/3 |
Tattermunge Witch | 1R/G | Creature — Goblin Shaman | {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1 |
Combust | 1R | Instant | This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. |
Fiendslayer Paladin | 1WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2 |
Hinterland Scourge | Creature — Werewolf | Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2 | |
Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
Pride Guardian | W | Creature — Cat Monk | Defender Whenever Pride Guardian blocks, you gain 3 life. 0/3 |
Redcap Gutter-Dweller | 2RR | Creature — Goblin Warrior | Menace When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. 3/3 |
Reclamation | 2GW | Enchantment | Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.) |
Escape Tunnel | Land | {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. |