M:tG card similarity search
2GG · Creature — Dinosaur
Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3
Name | Mana | Type | Text |
---|---|---|---|
Finest Hour | 2GWU | Enchantment | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. |
Tournament Grounds | Land | {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. | |
Noble Hierarch | G | Creature — Human Druid | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}. 0/1 |
Moraug, Fury of Akoum | 4RR | Legendary Creature — Minotaur Warrior | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. 6/6 |
Fire Sprites | 1G | Creature — Faerie | Flying {G}, {T}: Add {R}. 1/1 |
Maraleaf Pixie | GU | Creature — Faerie | Flying {T}: Add {G} or {U}. 2/2 |
Sap Sucker | Artifact — Contraption | Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | |
Circle of Dreams Druid | GGG | Creature — Elf Druid | {T}: Add {G} for each creature you control. 2/1 |
Steward of Valeron | GW | Creature — Human Druid Knight | Vigilance {T}: Add {G}. 2/2 |
Throat Wolf | 1RR | Summon Wolf | You may cast Throat Wolf during an opponent's combat phase. Firstest strike (This creature deals combat damage to creatures before creatures with first strike.) After each opponent's first combat phase of each turn, there is an additional combat phase. Only Throat Wolf can attack during that combat phase. 3/1 |