M:tG card similarity search
RG · Sorcery
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Cavalier of Dawn | 2WWW | Creature — Elemental Knight | Vigilance When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. 4/6 |
Disciple of Perdition | 1B | Creature — Human Warlock | When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. 1/3 |
Yuki-Onna | 3R | Creature — Spirit | When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. 3/1 |
Loathsome Curator | 4B | Creature — Gorgon Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Menace When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. 5/4 |
Atalya, Samite Master | 3WW | Legendary Creature — Human Cleric | {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3 |
Wake of Destruction | 3RRR | Sorcery | Destroy target land and all other lands with the same name as that land. |
Banishing Stroke | 5W | Instant | Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Vengeant Vampire | 4BB | Creature — Vampire | Lifelink When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. 4/4 |
Clay Golem | 4 | Artifact Creature — Golem | {6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When Clay Golem becomes monstrous, destroy target permanent. 4/4 |
Unliving Psychopath | 2BB | Creature — Zombie Assassin | {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4 |