Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hullbreaker Horror

5UU · Creature — Kraken Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. 7/8

Similar cards

Color identity:
NameManaTypeText
Revolutionist 5RCreature — Human Wizard When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Swallow the Hero Whole Sorcery Each player exiles a creature they control. Until the Hydra's next turn, when a Head leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
Unnerving Assault 2U/RInstant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
Terror 1BInstant Destroy target nonartifact, nonblack creature. It can't be regenerated.
Archaeomancer 2UUCreature — Human Wizard When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 1/2
Izzet Chronarch 3URCreature — Human Wizard When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Flesh to Dust 3BBInstant Destroy target creature. It can't be regenerated.
Terminate BRInstant Destroy target creature. It can't be regenerated.
Diregraf Rebirth 3BGSorcery This spell costs {1} less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Stealth Mission 2USorcery Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
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