M:tG card similarity search
1G · Creature — Human Monk
Shroud (This creature can't be the target of spells or abilities.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
Flame Channeler | 1R | Creature — Human Wizard | When a spell you control deals damage, transform Flame Channeler. 2/2 |
Intrepid Provisioner | 3G | Creature — Human Scout | Trample When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. 3/3 |
Fallen Askari | 1B | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2 |
Veteran Dungeoneer | 3W | Creature — Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4 |
King Suleiman | 1W | Creature — Human Noble | {T}: Destroy target Djinn or Efreet. 1/1 |
Miracle Worker | W | Creature — Human Cleric | {T}: Destroy target Aura attached to a creature you control. 1/1 |
Lupari Shield | 1G | Sorcery — Adventure | Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.) |
Chosen of Markov | 2B | Creature — Human | {T}, Tap an untapped Vampire you control: Transform Chosen of Markov. 2/2 |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |