M:tG card similarity search
1R · Creature — Human Rogue
{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
A-Silver-Fur Master | UB | Creature — Rat Ninja | Ninjutsu {U/B} ({U/B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1. 2/2 |
Silver-Fur Master | UB | Creature — Rat Ninja | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1. 2/2 |
When We Were Young | 3W | Instant | Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. |
Chainer's Edict | 1B | Sorcery | Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Giant's Ire | 3R | Tribal Sorcery — Giant | Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. |
Donna Noble | 3R | Legendary Creature — Human | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/4 |
Last Thoughts | 3U | Sorcery | Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Cloaked Cadet | 4G | Creature — Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4 |
Crimson Wisps | R | Instant | Target creature becomes red and gains haste until end of turn. Draw a card. |
Emrakul, the Promised End | 13 | Legendary Creature — Eldrazi | This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants 13/13 |