Card Codex

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17 May 2024: Card library updated.

Humble Naturalist

1G · Creature — Human Druid

{T}: Add one mana of any color. Spend this mana only to cast a creature spell. 1/3

Similar cards

Color identity:
NameManaTypeText
Forsaken Thresher Artifact Creature — Construct At the beginning of your precombat main phase, add one mana of any color. 5/5
A-Carnelian Orb of Dragonkind 2RArtifact {T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Ancient Cornucopia 2GArtifact Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn. {T}: Add one mana of any color.
Esika, God of the Tree 1GGLegendary Creature — God Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." 1/4
Patriar's Seal 3Artifact {T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.
Bloom Tender 1GCreature — Elf Druid {T}: For each color among permanents you control, add one mana of that color. 1/1
Study Hall Land {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Blossom-Clad Werewolf Creature — Werewolf {T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Exotic Orchard Land {T}: Add one mana of any color that a land an opponent controls could produce.
Fellwar Stone 2Artifact {T}: Add one mana of any color that a land an opponent controls could produce.
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