M:tG card similarity search
4GG · Enchantment Creature — Elemental
Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Turntimber Basilisk | 1GG | Creature — Basilisk | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. 2/1 |
| Tatyova, Benthic Druid | 3GU | Legendary Creature — Merfolk Druid | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3 |
| Alseid of Life's Bounty | W | Enchantment Creature — Nymph | Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1 |
| Lead-Belly Chimera | 4 | Artifact Creature — Chimera | Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) 2/2 |
| Guul Draz Overseer | 4BB | Creature — Vampire | Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4 |
| Pegasus Courser | 2W | Creature — Pegasus | Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. 1/3 |
| Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
| Armada Wurm | 2GGWW | Creature — Wurm | Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. 5/5 |
| Nissa, Ascended Animist | 3GGG/PG/P | Legendary Planeswalker — Nissa | Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [−1]: Destroy target artifact or enchantment. [−7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Loyalty 7 |
| Case of the Trampled Garden | 2G | Enchantment — Case | When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |