M:tG card similarity search
· Creature — Bird
Flying Whenever you attack with two or more creatures, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +2/+3
Name | Mana | Type | Text |
---|---|---|---|
Flockchaser Phantom | 4WU | Creature — Spirit | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5 |
Voice of Duty | 3W | Creature — Angel | Flying, protection from green 2/2 |
Cloud Djinn | 5U | Creature — Djinn | Flying Cloud Djinn can block only creatures with flying. 5/4 |
Vision Skeins | 1U | Instant | Each player draws two cards. |
Brazen Borrower | 1UU | Creature — Faerie Rogue | Flash Flying Brazen Borrower can block only creatures with flying. 3/1 |
Skeletal Vampire | 4BB | Creature — Vampire Skeleton | Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3 |
Lightmine Field | 2WW | Enchantment | Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. |
Decadent Dragon | 2RR | Creature — Dragon | Flying, trample Whenever Decadent Dragon attacks, create a Treasure token. 4/4 |
Serra Sphinx | 3UU | Creature — Sphinx | Flying, vigilance 4/4 |
Duskborne Skymarcher | W | Creature — Vampire Cleric | Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. 1/1 |