Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Humongulus

4U · Creature — Homunculus

Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/5

Similar cards

Color identity:
NameManaTypeText
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Krosan Adaptation GEnchantment — Aura Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance.
Myojin of Life's Web 6GGGLegendary Creature — Spirit Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. 8/8
Coppercoat Vanguard 1WCreature — Human Soldier Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2
Taborax, Hope's Demise 2BLegendary Creature — Demon Cleric Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2
Scorn Effigy 3Artifact Creature — Scarecrow Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/3
Creeperhulk 3GGCreature — Plant Elemental Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. 5/5
Citanul Centaurs 3GCreature — Centaur Shroud (This creature can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/3
Signal Pest 1Artifact Creature — Pest Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach. 0/1
Bay Falcon 1UCreature — Bird Flying, vigilance 1/1
Page 85