Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hundred-Handed One

2WW · Creature — Giant

Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5

Similar cards

Color identity:
NameManaTypeText
Giant's Grasp 2UUEnchantment — Aura Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
Yuan-Ti Scaleshield 2GInstant Permanents you control gain hexproof and indestructible until end of turn. Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.
Frostpeak Yeti 3USnow Creature — Yeti {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Sagu Archer 4GCreature — Naga Archer Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5
Aspect of Lamprey 3BEnchantment — Aura Enchant creature you control When Aspect of Lamprey enters the battlefield, target opponent discards two cards. Enchanted creature has lifelink.
Escape Velocity REnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Hexmark Destroyer 4BBArtifact Creature — Necron Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6
Worthy Cause WInstant Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.
Maul of the Skyclaves 2WArtifact — Equipment When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W}
Page 259