Card Codex

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17 May 2024: Card library updated.

Hundred-Handed One

2WW · Creature — Giant

Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5

Similar cards

Color identity:
NameManaTypeText
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Frondland Felidar 2GWCreature — Cat Beast Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature." 3/5
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Precinct Captain WWCreature — Human Soldier First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2
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Slith Predator GGCreature — Slith Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. 1/1
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Sunrise Seeker 4WCreature — Human Scout Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Hunter's Prowess 4GSorcery Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
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