M:tG card similarity search
2WW · Creature — Giant
Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Sharpened Pitchfork | 2 | Artifact — Equipment | Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1} |
Kessig Dire Swine | 4GG | Creature — Boar Horror | Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. 6/6 |
You Cannot Pass! | W | Instant | Destroy target creature that blocked or was blocked by a legendary creature this turn. |
Bride's Gown | 1W | Artifact — Equipment | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Spelleater Wolverine | 2R | Creature — Wolverine | Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2 |
Gray Harbor Merfolk | 1U | Creature — Merfolk Rogue | Gray Harbor Merfolk can't be blocked. Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. 0/3 |
Satyr Piper | 2G | Creature — Satyr Rogue | {3}{G}: Target creature must be blocked this turn if able. 2/1 |
Lupine Prototype | 2 | Artifact Creature — Wolf Construct | Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5 |
Inferno Elemental | 4RR | Creature — Elemental | Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. 4/4 |
Cold-Water Snapper | 5U | Creature — Turtle | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5 |