Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hungering Yeti

4R · Creature — Yeti

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) 4/4

Similar cards

Color identity:
NameManaTypeText
Nezumi Road Captain Enchantment Creature — Rat Rogue Menace Vehicles you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Rise of the Witch-king 2BGSorcery Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Gust of Wind 3USorcery This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card.
Rime Tender 1GSnow Creature — Human Druid {T}: Untap another target snow permanent. 2/2
Loamcrafter Faun 2GCreature — Satyr Druid When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. 3/3
Arcee, Acrobatic Coupe Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee. 2/2
Profound Journey 5WWSorcery Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Ezuri's Predation 5GGGSorcery For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Winnow 1WInstant Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.
Rhystic Study 2UEnchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Page 190