M:tG card similarity search
2G · Creature — Goblin Warrior
Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. 1/1
Name | Mana | Type | Text |
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Consul's Shieldguard | 3W | Creature — Dwarf Soldier | When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4 |
Inkrise Infiltrator | 1B | Creature — Human Ninja | Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2 |
War Screecher | 1W | Creature — Bird | Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3 |
Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |
Erebos's Emissary | 3B | Enchantment Creature — Snake | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. 3/3 |
Alarum | 1W | Instant | Untap target nonattacking creature. It gets +1/+3 until end of turn. |
Porcelain Zealot | 3W | Creature — Phyrexian Soldier | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3 |
Paladin Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. |
Darkthicket Wolf | 1G | Creature — Wolf | {2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Snarling Wolf | G | Creature — Wolf | {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. 1/1 |