Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hunt Down

G · Sorcery

Target creature blocks target creature this turn if able.

Similar cards

Color identity:
NameManaTypeText
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Ageless Sentinels 3WCreature — Wall Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) 4/4
Song of Serenity 1GEnchantment Creatures that are enchanted can't attack or block.
Goblin Elite Infantry 1RCreature — Goblin Warrior Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
Part Water XXUSorcery X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
Stronghold Zeppelin 2UUCreature — Human Flying Stronghold Zeppelin can block only creatures with flying. 3/3
Beastmaster's Magemark 2GEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Minamo Sightbender 1UCreature — Human Wizard {X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2
Nightshade Stinger BCreature — Faerie Rogue Flying Nightshade Stinger can't block. 1/1
Riveteers Decoy 1GCreature — Human Warrior Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
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