M:tG card similarity search
1B · Sorcery
Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Indulging Patrician | 1WB | Creature — Vampire Noble | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. 1/4 |
Tonic Peddler | 1W | Creature — Human Spellshaper | {W}, {T}, Discard a card: Target player gains 3 life. 1/1 |
Flurry of Horns | 4R | Sorcery | Create two 2/3 red Minotaur creature tokens with haste. |
Trial of Strength | 2G | Enchantment | When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. |
Sophic Centaur | 3G | Creature — Centaur Spellshaper | {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. 1/1 |
Rune-Tail, Kitsune Ascendant | 2W | Legendary Creature — Fox Monk | When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. 2/2 |
Tidy Conclusion | 3BB | Instant | Destroy target creature. You gain 1 life for each artifact you control. |
Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
Toil to Renown | 1G | Sorcery | You gain 1 life for each tapped artifact, creature, and land you control. |