Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hunter's Insight

2G · Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Similar cards

Color identity:
NameManaTypeText
Dragonlord Kolaghan 4BRLegendary Creature — Elder Dragon Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Frenzied Saddlebrute 4RCreature — Orc Warrior Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste. 5/4
Contest of Claws 1GSorcery Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Playable Delusionary Hydra Stickers {TK}{TK} — {T}: Draw a card, then discard a card. {TK}{TK}{TK}{TK} — Whenever this creature attacks, you gain 3 life and draw a card. {TK}{TK} — 1/5 {TK}{TK}{TK} — 4/4
Blur of Blades 1RInstant Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Blood for the Blood God! 8BBRInstant This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Red Herring 1RArtifact Creature — Clue Fish Haste Red Herring attacks each combat if able. {2}, Sacrifice Red Herring: Draw a card. 2/2
Noxious Grasp 1BInstant Destroy target creature or planeswalker that's green or white. You gain 1 life.
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Oracle en-Vec 1WCreature — Human Wizard {T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn. 1/1
Page 231