M:tG card similarity search
4G · Sorcery
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Name | Mana | Type | Text |
---|---|---|---|
A-Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Hammer of Ruin | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} |
Tome of Gadwick | U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, conjure a random card from Tome of Gadwick's spellbook into your hand. Equip {1} |
Fists of Flame | 1R | Instant | Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. |
A-Mischievous Catgeist | 1U | Creature — Cat Spirit | Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Popular Entertainer | 1R | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Sword of Fire and Ice | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2} |
Wildheart Invoker | 2GG | Creature — Elf Shaman | {8}: Target creature gets +5/+5 and gains trample until end of turn. 4/3 |
Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. |