M:tG card similarity search
1R · Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Cryptolith Rite | 1G | Enchantment | Creatures you control have "{T}: Add one mana of any color." |
Bootleggers' Stash | 5G | Artifact | Lands you control have "{T}: Create a Treasure token." |
Malicious Intent | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Target creature can't block this turn." |
Dragon Throne of Tarkir | 4 | Legendary Artifact — Equipment | Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3} |
Tempered Sliver | 2G | Creature — Sliver | Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." 2/2 |
Hankyu | 1 | Artifact — Equipment | Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
Hostile Realm | 2R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature can't block this turn." |
Kusari-Gama | 3 | Artifact — Equipment | Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Shuriken | 1 | Artifact — Equipment | Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Dragon Mantle | R | Enchantment — Aura | Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." |