M:tG card similarity search
3BB · Creature — Elf Assassin
When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Hexavus | 6 | Artifact Creature — Construct | Flying Hexavus enters the battlefield with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. 0/0 |
Renegade Krasis | 1GG | Creature — Beast Mutant | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. 3/2 |
Basri's Solidarity | 1W | Sorcery | Put a +1/+1 counter on each creature you control. |
Inspiring Roar | 3W | Sorcery | Put a +1/+1 counter on each creature you control. |
Titania's Boon | 3G | Sorcery | Put a +1/+1 counter on each creature you control. |
Captain Storm, Cosmium Raider | UR | Legendary Creature — Human Pirate | Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. 2/2 |
Avatar of the Resolute | GG | Creature — Avatar | Reach, trample Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. 3/2 |
Gnarlid Pack | 1G | Creature — Beast | Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. 2/2 |
Splendor Mare | 2W | Creature — Elk Unicorn | Lifelink Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Splendor Mare, put a lifelink counter on target creature you control. 3/3 |
Malamet Battle Glyph | G | Sorcery | Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other. |