M:tG card similarity search
2G · Creature — Bird Beast
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. 3/2
Name | Mana | Type | Text |
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Repeat Offender | 1B | Creature — Human Assassin | {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1 |
Invigorating Boon | 1G | Enchantment | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
Scale Blessing | 3W | Instant | Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Arbor Armament | G | Instant | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. |
Xenosquirrels | 1B | Creature — Alien Squirrel | Xenosquirrels enters the battlefield with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. 0/0 |
Mother Kangaroo | 4G | Host Creature — Kangaroo | When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1 |
Sadistic Glee | B | Enchantment — Aura | Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature. |
Cultbrand Cinder | 4B/R | Creature — Elemental Shaman | When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3 |
Give | 2G | Sorcery | Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) |
Contagion Clasp | 2 | Artifact | When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |